Thursday, June 19, 2008

Whatever happened to Thorgun?

What indeed.

We left Thorgun a long way back, didn't we. Back here. Last we heard of him he and his uncle K were in Kingsport in the midst of a store-bought module. But, uh, that was a YEAR ago. So maybe there's something to all these folks telling me I ought to post more often.

Thorgun's had an interesting story. I'm going to do my best to get caught up.

We played the module for a while, despite having started in the wrong place and getting everything out of order. Kingsholm, it turned out, had issues. Straneg digging sounds from the graveyard, and now one of the graveyard sentinels had disappeared! But, problem: due to GM slackitude, our heroes had come down through the graveyard. Rather than appear as potential saviors, these two half-orcs seemed like the likely source of whatever mischief was brewing. Somehow, I don't recall how, they talked their way out of getting thrown in the stocks, and further managed to persuade the mayor to let them investigate the graveyard. Here, both E and his dad soon faced some interesting choices.

In E's case this came when they were attacked by wolves in the graveyard. Uncle K soon fell, badly wounded. After some deliberation, E dragged his uncle into a bush and guarded him, as best I recall, though at first he had it in mind to run away. First encounter with the idea that such games can present us with "real" choices.

My "real" choice came a bit later, when I discovered the tomb up the hill (into which our heroes had found their way) contained the beaten corpses of humans who had been killed by the marauders who were in fact digging for magic items deeper within the tomb. This was definitely fodder for older kids, and I edited swiftly on the fly. They fought some zombies, then some skeletons, perhaps needing to take another break as uncle K again went down for the count. Eventually they reached a locked door with, I believe, a large Beholder image on it. And there, they stopped.

They didn't really stop. But E. decided he'd had enough of store-bought adventures. As he put it, what was the point of just COPYING what someone else had already written? I tried to explain how modules worked, but in one way he had a point. He wanted adventures that were just for him. Who wouldn't?

So, like Ferdinand the Bull, he and Uncle K made their slow peasant way back to their ancestral pastures (along the Dark Highway, of course) -- back to Bladesbat Cave to sit, just quietly, and smell the Grick. And plot their next move.

1 comment:

Anonymous said...

Okay--Just to let you know, I checked through, and saw this recent one, and have been dining out on the 67th generation one for awhile now....